Under Oak Hill
My entry for the One Page Dungeon Contest 2010: A small module taking a group of low to mid-level characters through a cave system. I noticed during writing this little dungeon how used I am, as a referee,still thinking in DSA’s terms. Where others would have put in a lot of weird and uncommon monsters more, my enemies are a bit more mundane; if one can call undead bears mundane… (also the sheer mass of creatures is showing the D&D).
This design paradigm is normal for The Dark Eye, as most gamemasters notice pretty soon how hard it is to write extraordinary creatures and plots without completely breaking the whole setting. I kept myself mostly to usual fantasy fare with the monsters in that module. A few were not in the Labyrinth Lord basic rules (which I used as reference); that won’t matter, I will post writeups on those the next few days.
The map was created with Dungeon Crafter v1.4.1 (the free one), then finished off in GIMP. I noticed that at least when using it under WINE I cannot turn tiles in Dungeon Crafter, or even save a map, for reasons unknown, so the mapping took longer than I planned and still is lacking something. Anybody got a better mapper that’s also usable on a Linux system?
Update: Feb 26. 2010 – replaced download link with slightly corrected version
Download: Under Oak Hill
Related: New Creatures